Publications


Publications

Demo Paper
Gonzalez Diaz, C., Perry, P. and Fiebrink, R., 2019. Interactive Machine Learning for More Expressive Game Interactions. In: Proceedings of the IEEE Conference on Games. London, UK.
[PDF] | [Conference Website]

Conference Paper
Gaina, R., Volkovas, R., Gonzalez Diaz, C. and Davidson, R., 2017. Automatic Game Tuning for Strategic Diversity. In: 2017 9th Computer Science and Electronic Engineering (CEEC). Colchester, UK: IEEE.
[Publisher Page (IEEE Xplore)]

Doctoral Consortium Paper
Gonzalez Diaz, C., 2017. The Effect of Control-Display Ratio in Handheld Motion Controllers on Player Immersion: A Pilot Study. In: Proceedings of the 4th International Conference on Movement Computing (MOCO ’17). New York, NY, USA: Association for Computing Machinery.
[PDF] | [Conference Website]

Book Chapter
Kristensen, L., Mazierska, E., Kirkpatrick, G., Holloway-Attaway, L., Brusk, J., Oldrell, T., Essvik, O., Fallon, B., Homewood, R.J., Tapper, M., Ryding, K., Borén, O., Bjarnehed, M., Idun, J., Fridén, K., Sörensen, J., Stennabb, B., Farhanieh, I., Gonzalez Diaz, C. and Helmisaari, M., 2016. Art and Game Obstruction. 1st ed. [online] Gothenburg: Rojal Förlag.
[PDF (pg. 151 for my chapter)] | [Publisher Page (University of Skövde)]

MSc Thesis
Gonzalez Diaz, C., 2015. ATTITUDE GAME: A study in the increase of bullying awareness in 9-12 years old children. [online] University of Skövde.
[PDF] | [Publisher Page (University of Skövde)]